
Name: Brigid Moran
Age: 25
Ability: Witch (Druid)
NOTE: Brigid speaks with a pronounced Irish accent, and will occasionally default to Irish (Gaelic), especially when working/irked/otherwise distracted
Name note: To that end, when she says her name, it sounds like "BREE-id" but she's used to hearing "Brigid" or "Brigit" from Yanks.
Height: Brigid is tiny, barely an inch over five feet.
BACKGROUND & HISTORY:
Brigid Moran was born in the middle of a clan of six children to Fergus and Deena Moran. Deena is a direct descendent of the goddess Brigid, and passed that legacy to her children. This legacy is known to the family, but not outside it. Brigid is the youngest of six children: Liam, Colette, Anna, Mary Margaret, and Siobhan, all of whom use their druidic talents to some degree. Her father, Fergus, has no magic, but has accepted the gifts of his wife and children as natural, not uncommon in a place where the pagans and druids predate St. Patrick's by centuries. From an early age, Brigid was happiest outside, calling to the elements to craft sculptures and structures out of the very mud in their yard. During a trip to Dublin, Brigid's eye caught sight of a potter at his wheel and she stood transfixed, watching the man pull a vase from a single lump of clay. She knew then, that's what she wanted to do with her gift. Through study, both at University and apprenticing at a West County artist's colony, Brigid mastered wheel, coil and slab, making her own clays and glazes to create pieces no one had ever seen before. The fact that her commissioned works brought happiness, and in some cases healing, to their recipients hadn't ever been connected to the artist. Recently, however, a patron came to her with pointed questions about pieces she'd bought and given as gifts, had worked "miraculous" changes. At this point, Brigid started to think seriously about leaving Ireland and sent her portfolio to galleries in England and America. When the offer came from Siren Cove, she jumped at the chance. Her father might accept the legacy his children were gifted with as a matter of course, but others, she knew, could just as easily try to exploit it. That, coupled with word from her sister that questions are being asked about a miscreant's death in Dublin five years ago, settle the matter.
Brigid hasn't been in Siren Cove long, just a matter of weeks, and it still getting settled in town, as well as among the Yanks, but she's settling in well and enjoying her new life.
PERSONALITY:
Brigid usually exudes an air of calm - its very hard to ruffle her feathers. Hours at a potters wheel have taught her patience and persistence so she doesn't give up easily. That said, she's also very Irish and her temper, once sparked, can have her throwing crockery with the best of them (and she has a store of abandoned pieces for just that purpose.) She doesn't mind her own company, but won't say no to a night at the pub, tossing back whiskey and dancing a reel or two. She's close to her family and talks to them often, especially now that they're so far away. The only way to pull out her fierce side, or her anger, is to threaten her, her family, or someone she considers family. Negative reviews of her work roll off her back like water off a duck's feathers, but attack someone close to her and she'll come out with claws unsheathed.
It's not uncommon to see her walking around barefoot and/or with clay stuck somewhere, on her clothes, face or hair, and she almost always has a travel cup of coffee in her hand. She takes caffeine addiction to a whole new level. Her main quirk is that she always has earphones in when she works - not for the music she listens to, but to disguise the Gaelic she speaks to the clay as singing. She loves to laugh, to make others happy, and can toss off sarcasm like she tosses pots on the wheel but doesn't enjoy confrontations or being questioned.
OPINION OF THE RIVALRY:
Brigid will be coming in to Siren's Cove as a complete outsider and unaware of the rivalry. I can't see her taking a side, but being Irish, she'll understand the reasons behind the woman's actions. Her love for her own family will leave her puzzled over how the Thornton's could have been so callous to their son in denying him the love he'd found for such stupid reasons as status or money. I would call her neutral on the feud and so long as it doesn't affect her, she'll stay that way.
LIFESTYLE:
Brigid isn't what anyone would call rich, but she's comfortable living off of what she makes from her pottery. As long as she has clay, a kiln, and power to run her wheel, she's happy. She lives a spartan existence - Irish frugality is in her genetics - and sticks to the basics when it comes to her living space. It's a place to sleep and eat and store clothing. She's happiest at her wheel, but also finds contentment with a book and tea on a cold winter's night, or even a loud, raucous pub when the opportunity presents itself. Brigid isn't one for long term love affairs, but has had several casual relationships over the years with both men and women. Long-term love risks the secret of her heritage and expressing love and pleasure with others is too enjoyable to tie it to just one person.
In her biggest dichotomy, Brigid is both pagan and Catholic. She goes to mass, lights candles, and has a rosary; at the same time, she'll go to stone circles and strip to pray to her gods and goddesses. If anyone points out the blaring differences, she just shrugs and tells them it works for her.
POWERS & ABILITIES:
Descended from the ancient Druids, Brigid pulls her magic from the earth and feels most comfortable when she's connected to it. Her magic isn't flashy; she can't control the weather or cause an avalanche or start a fire with her fingers, but she can call to wind, water and earth as needed. She has no control over fire at all - that gift was given to her brother, a glass blower. Her wind magic only manifests when she's angry - blowing her hair and skirts around if she's ticked, or a full on gale if she's livid. She can pull water from the air, or from a standing source. Her earth magic is more subtle, she can pull shapes from the ground or move rocks to form a stone dance, or in a pinch, help a struggling plant grow by shifting the earth around it. She doesn't have to be connected to the earth physically for the magic to work, but it's stronger if she is, thus, her penchant for going barefoot. Even though her magic has always been a very quiet part of her, she is still a descendent of Brigid herself, and has the powers of a goddess within her. She's only once had to call upon that strength, in a Dublin alley years ago, but she doesn't talk about it and because of that incident, she's very careful not to go near that power.